Testing In Tabletop Roleplaying Games - Michael Mingers

13th January 2023
  • Locked
Testing In Tabletop Roleplaying Games - Michael Mingers image
Talk Description

Roleplaying games have always been a rather obscure hobby activity, but were and have been popular with hundreds, if not thousands of creative people in the media and IT industries. But how are those highly creative, cooperative games created by publishers and if they are being tested, how do they do it? As an RPG publisher for nearly six years at Ulisses Spiele, Germany's biggest tabletop RPG publisher, I want to present the process, of how those games are written, developed and tested before published to the audience.

Takeaways:

  • What will players take away from a game session;
  • How should you interact with a passionate fanbase;
  • Why aiming for a good game can be different from creating a successful game.

What you’ll learn

By the end of this talk, you'll be able to:

  • TBA
Suggested Content
Testing in Production - dangerous, scary or better - Jon Hare-Winton
When Testers Deal With Process Debt: Ideas to Manage It And Get Back To Testing Faster
Avoid Sleepwalking to Failure! On Abstractions and Keeping it Real in Software Teams - Paul Maxwell-Walters
With a combination of SAST, SCA, and QA, we help developers identify vulnerabilities in applications and remediate them rapidly. Get your free trial today!
Explore MoT
TestBash Brighton 2024
Thu, 12 Sep 2024, 9:00 AM
We’re shaking things up and bringing TestBash back to Brighton on September 12th and 13th, 2024.
Improving Your Testing Through Operability
Gain the tools you need to become an operability advocate. Making your testing even more awesome along the way!

Topics

Tags

  • process